Baked occlusion map, rendered with no lights. 4500 polys.
Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
Thursday, December 2, 2010
Saturday, October 16, 2010
Sunday, October 10, 2010
Thursday, October 7, 2010
Wednesday, September 1, 2010
Sunday, August 8, 2010
Subscribe to:
Posts (Atom)








