Flash/Vector Work

This page is dedicated to things that I have created in Flash

Character Concepts:
























The Colonel and Mandrake Dressed Up for Halloween

Animations can be found in the "Fun with After Effects" post on the home page












Deadfall
Deadfall is an ongoing Flash game project.  It is a 2D shooter in the vein of Sega's "Vectorman." The basic premise is that your home planet of automatons has been visited by aliens (which happen to look like rabbits) offering peace.  However your government discovers that the aliens are abducting and enslaving your brethren and have sent you, a highly skilled agent, behind enemy lines to destroy the alien home world and free your people from tyranny.

Update: Deadfall is getting a facelift






























Pictures:





Character Animations

Main Character:

Click here to view animations













Basic enemy:

Click here to view animations




















Deadfall Game Alpha



Very early "alpha" test version of the game.

Controls:
Arrows: Move
Space: Jump
A: Shoot/Punch
S: Switch weapons


Deadfall Predecessor, Overrun

Before there was Deadfall, there was Overrun.  Created for a 24hr game contest (Global Game Jam), the "save the earth" game of a commando rabbit fighting off polluted crops and radioactive critters with his trusty pea shooter was the stepping stone for Deadfall.  The rabbits got a revamp and became the receiving end of an enslaved robot fighting for liberation.  RIP Overrun.


















Trepidation
Trepidation is a "point-and-click" style adventure game about a robot recovering from hardware failure and trying to piece together who he is and what has happened to his creators.  Ultimately he must escape not only the lab he has awoken in, but also the chains of morality that cause him to question his existence.



Scene Examples:


Fun w/ Flash

Flagpole Sitta Tribute








iPhone GPS/RTS Games Flash Map Maker Beta

Simple map maker I made for potential use in iPhone GPS/RTS games for placement of resources and whatnot.  Icons can be dragged and dropped into the trashcan individually.